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Gamified Emotion Crowdsourcing

The J-Plus gamified app collects emotional speech to train better emotion-recognition systems while teaching and motivating users.

Featured in No. 117 on 27 Oct 2025 · on release day

Released
27 Oct 2025
First featured
No. 117 · 27 Oct 2025
Published in
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Identifier
RePEc:gam:jsoctx:v:15:y:2025:i:3:p:54-:d:1597256

Citations and venue from Semantic Scholar (ODC-BY), refreshed weekly. Summary: Quant Letter (CC BY 4.0).

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